thumbpower.org

Games you play by swiping

20 games

The input is a flick. The skill is making it the right flick, in the right direction, at the right moment.

SwipeDaily

Swipe Sort

Left or right, bigger or smaller, faster and faster.

40s a go Play →
SwipeDaily

Heavier

Order five things by weight. A cat, a car battery, a bag of sugar.

40s a go Play →
Swipe

Spin

One flick. How many times can you make it go round?

25s a go Play →
SwipeDaily

Sling

Pull back, let go, land on the bullseye. Five shots, one total.

30s a go Play →
Swipe

Catch

Slide the cup. Catch every falling piece. One miss ends the run.

40s a go Play →
Swipe

Knock

Pull back. Knock same numbers together. A miss ends the run.

45s a go Play →
SwipeDaily

Skip

One swipe. Skip the stone. Hops are the score.

20s a go Play →
SwipeDaily

Thread

Pull the thread through the needle in one drag.

15s a go Play →
SwipeDaily

Fold

One crease, on the dashed line.

15s a go Play →
Swipe

Shove

Flick your blob. Knock the others off. Fall and you're done.

45s a go Play →
Swipe

Boomerang

Throw it. Then catch it. Miss and the run is over.

30s a go Play →
SwipeDaily

Scale

Swipe a line you think is today’s length. Same centimetres for everyone.

12s a go Play →
SwipeDaily

Eclipse

Drag the moon onto the sun. Same sky for everyone today.

10s a go Play →
SwipeDaily

Strike

Strike the match at today’s speed. Too slow or fast and it dies.

8s a go Play →
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Compass

Drag the needle to today’s bearing. Same heading for everyone.

10s a go Play →
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Notch

Drag one comb until the teeth mesh. Same offset today.

10s a go Play →
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Drift

Steer the falling leaf onto today’s pad. Same breeze today.

12s a go Play →
SwipeDaily

Frame

Drag the frame until it matches today’s shape.

12s a go Play →
SwipeDaily

Pinch

Drag the pile to today’s pinch. Stop on the mark.

10s a go Play →
SwipeDaily

Rush

Slide the cars. Free the red one. Same jam today.

45s a go Play →