Free one-thumb browser games
One thumb. Thirty seconds. Insert coin.
The floor
- Draw a Perfect Circle One stroke, one thumb, around the dot. Scored to a tenth of a percent. Play
- Green Light Tap the instant it turns green. Five lights, one average, unlimited runs today. Play
- Nerve Hold to inflate. Let go too late and you lose the lot. Play
- Zoomed A picture pulls back one step at a time. Name it before a wrong guess costs you the close-up. Play
- Thumb Sprint One sentence. Two thumbs. Every mistake costs you a second. Play
- Flinch Two thumbs, one phone, one winner. Pass it across the table. Play
- Dead Stack Land the block dead centre or lose the overhang. Forever, or until you do not. Play
- Keepie Uppie Do not let it land. It gets heavier. Play
- Stop the Needle The green wedge shrinks every time you hit it. How thin can you go? Play
- Five Five questions a day. Miss one and the streak is gone. Play
- Swipe Sort Left or right, bigger or smaller, faster and faster. Play
- Press A button, a counter, and a total that never resets on this device. Play
- Ten Seconds Start the clock, stop it at exactly ten seconds. You cannot see it running. Play
- Stop the Bar A marker races across a bar. Stop it dead centre. Five goes, all counted. Play
- Rhythm Four beats to learn it, eight to prove it. The beat goes silent halfway. Play
- Traffic Lights Go on green. Amber is a trap, and so is red. Six lights. Play
- Straight Line One stroke, corner to corner, no ruler. Harder than the circle. Play
- Trace Follow the shown curve. It disappears the moment you start. Play
- Bisect Cut the line exactly in half. Five lines, no marks to help you. Play
- The Angle Draw a right angle freehand. Then sixty. Then a hundred and thirty five. Play
- Freehand Square Four sides, four right angles, one stroke, no lifting. Play
- Dot to Dot Ten numbered dots, one stroke, in order. Clock stops when you land on ten. Play
- Fermi Five impossible quantities. Being within ten times is respectable. Play
- Count the Dots A field of dots, shown for half a second. How many? Play
- Guess the Angle Six angles, no protractor, no round numbers. Play
- Slice What percentage of the circle is shaded? Six pies, no labels. Play
- Colour Match Mix the swatch until it matches. Three targets, two sliders. Play
- Heavier Order five things by weight. A cat, a car battery, a bag of sugar. Play
- Echo Four pads. The sequence grows by one every time you get it right. Play
- Grid Recall Cells light up, then go dark. Tap the ones that were lit. Play
- Number Span Digits appear, then vanish. Type them back. It gets longer. Play
- Pairs Eight pairs, face down. Clear the board against the clock. Play
- Odd One Out One tile is a slightly different colour. It gets less different. Play
- Spot the Difference Two patterns, one difference, thirty seconds. How many rounds? Play
- Find the Shape One triangle among the squares. Then two hundred squares. Play
- Peripheral Keep your eyes on the centre. Tap what appears at the edge. Play
- Moving Target Ten targets, all running away. Clock stops on the tenth. Play
- Steady Hand Hold the phone as still as you can for ten seconds. Your phone is watching. Play
- Hold the Line Press to rise, release to fall. Keep the marker inside the band. Play
- Brink Hold it for exactly five seconds. The counter is hidden. Play
- Breath Hold your breath, hold the button. On your honour. Play
- Chronology Five events, oldest first. The printing press or the Aztec empire? Play
- Odd Man Out Five things, four belong. Six rounds. Play
- Silhouettes A black shape, rotating slowly. Name it before it settles. Play
- Backwards A familiar phrase, reversed. Type it forwards. Play
- No Mistakes Type until you make one error. That is the whole game. Play
- Key Order Nine letters, one order, no hunting. Go. Play
- Spin One flick. How many times can you make it go round? Play
- Drop Release the ball into the moving gap. It gets narrower. Play
- Peel Peel the sticker off in one go without tearing it. Play
- Untangle Drag the pins until no two wires cross. Play
- Bubble Wrap One hundred bubbles. Pop them all. Clock is running. Play
- Pass the Bomb A category, a timer you cannot see, and one phone between you. Play
- Tug Two thumbs, one phone, one rope. Best of five. Play
- Junction One switch, two depots, and the carriages keep coming faster. Play
- Flipside Tap to swap floor for ceiling. The corridor is the same for everyone. Play
- Wake Your wake hardens behind you. Eventually you meet it. Play
- Vault Stop the sweep, climb a rung, then decide: bank it or push on. Play
- Squish Drag a blob, let go, watch it hit. Same values merge and double. Play
- Sling Pull back, let go, land on the bullseye. Five shots, one total. Play
- Pour Hold to pour. Let go on the line. Overfill and you spill. Play
- Level Keep the bubble in the circle. Tilt the phone, or drag to tilt. Play
- Copy A shape flashes. Draw it from memory in one stroke. Play
- Catch Slide the cup. Catch every falling piece. One miss ends the run. Play
- Clump Hold. Matching blobs come to you. Same-tier blobs merge. Play
- Knock Pull back. Knock same numbers together. A miss ends the run. Play
- Ripe Slide, drop. Same sizes merge. Overflow ends the run. Play
- Skip One swipe. Skip the stone. Hops are the score. Play
- Toast Hold to brown the bread. Let go at gold. Burnt is zero. Play
- Reel Hold to wind the fish in. Ease off when the line screams. Play
- Thread Pull the thread through the needle in one drag. Play
- Fold One crease, on the dashed line. Play
- Land Hold to glide. Release to dive onto the pad. Play
- Shove Flick your blob. Knock the others off. Fall and you're done. Play
- Peg Drop the ball through the pegs. Centre pocket is a hundred. Play
- Orbit Hold to swing. Release to jump. Miss the next well and you're gone. Play
- Ping Tap to shout. The dark lights for a blink. Walk blind. Play
- Bloom One drop of ink. Cover the silhouette. Flood the margin and you lose. Play
- Boomerang Throw it. Then catch it. Miss and the run is over. Play
- Mass Your line has weight. It does not stop when you do. Play
- Jar Hold the lid open. Fireflies drift in — and out. Seal it. Play
- Leak Holes open. Your thumb is the only plug. Last as long as you can. Play
- Liar One word is wrong. Tap it. Hesitation costs you. Play
- Hitch Cars come. Hold for yours. The wrong one ends the run. Play
- Scale Swipe a line you think is today’s length. Same centimetres for everyone. Play
- Frost Wipe the fogged pane. Cover today’s silhouette, waste nothing. Play
- Eclipse Drag the moon onto the sun. Same sky for everyone today. Play
- Ripple A ring grows from the pond. Tap when it kisses today’s leaf. Play
- Spark Hold to close the gap. Let go at the spark. Too close shorts it. Play
- Morse Watch today’s Morse, then tap dots and hold dashes. Play
- Strike Strike the match at today’s speed. Too slow or fast and it dies. Play
- Stamp Three stamps to cover today’s silhouette. Miss the waste. Play
- Pendulum A bob swings. Tap at the apex. Same period for everyone today. Play
- Compass Drag the needle to today’s bearing. Same heading for everyone. Play
- Knot Hold as the knot slides. Let go on the mark. Same rope today. Play
- Drip Water rises. Tap to stop it on today’s line. Play
- Pulse A heartbeat glows. Tap on the beat. Same tempo today. Play
- Ruler Tap the point that is today’s fraction of the bar. Play
- Balance Hold the see-saw. Let go when it is level. Same tilt today. Play
- Snap Two dots circle. Tap when they overlap. Same orbits today. Play
- Notch Drag one comb until the teeth mesh. Same offset today. Play
- Drift Steer the falling leaf onto today’s pad. Same breeze today. Play
- Frame Drag the frame until it matches today’s shape. Play
- Meter A needle swings. Tap when it hits zero. Same swing today. Play
- Latch A lock disc turns. Tap when the notch lines up. Play
- Pinch Drag the pile to today’s pinch. Stop on the mark. Play
- Blink Count the flashes, then tap the number. Same count today. Play
- Shade Five greys. Tap the one that matches today’s chip. Play
- Tempo Watch three beats, tap the fourth in time. Same pulse today. Play
- Split Tap to cut the bar so both sides match today’s weight. Play
- Flicker A flame breathes. Tap at the peak. Same flicker today. Play
- Horizon Hold to raise the boat onto the horizon. Same sea today. Play
- Whisper Hold to fade today’s word. Let go when it is just readable. Play
- Chord Three notes light. Tap them back in order. Same triad today. Play
- Stroop The word lies. Tap the ink. Same cards today. Play
- Flank Five arrows. Tap the centre. Same flanks today. Play
- Lex One string. Word or fake. Same string today. Play
- After Stare at the disc. Tap the afterimage. Same disc today. Play
- Kern Four pairs. Tap the even spacing. Same type today. Play
- Twist Tap the rotation, not the mirror. Same solid today. Play
- Twin Two cards. Tap the one symbol they share. Same pair today. Play
- Jumble Today’s letters. Tap them in order to make the word. Play
- Bind Three words. Tap the one that ties them. Same triad today. Play
- Cubes An isometric pile. How many, including the hidden ones. Play
- Clock Read the face. Tap the matching time. Same hands today. Play
- Rhyme A word, four options. Tap the rhyme. Same word today. Play
- Code Four pins, six colours. Break today’s code. Play
- Dark Tap a cell, neighbours flip. Make the grid dark. Play
- Trio Twelve cards. Tap three that make a set. Same deal today. Play
- Hanoi Three discs. Move the stack. Same start today. Play
- Rush Slide the cars. Free the red one. Same jam today. Play
- Nim Three heaps. Tap the heap a winning player must touch. Play
- Bounce Tap the cushion so today’s ball finds the pocket. Play
- Gear The first gear turns clockwise. Which way is the last. Play
- Roll Steer the ball into today’s hole. Walls are the same. Play
- Switch The rule just flipped. Tap yes or no. Same cards today. Play
- Cue A flash, then a mark. Tap the mark. Same cues today. Play
- Nback Tap if this shape matches two ago. Same stream today. Play
- Search One T in a field of L shapes. Tap it. Same field today. Play
- Inhibit Tap green. Do not tap red. Same go/no-go today. Play
- Net Four cube nets. Tap the one that folds. Same nets today. Play
- Punch Fold, punch, unfold. Tap the holes. Same fold today. Play
- Centre An irregular blob. Tap the centre of mass. Same shape today. Play
- Illusion Two arrowed lines. Tap the truly longer. Same pair today. Play
- Jugs A 3 and a 5. Pour until you hit today’s mark. Play
- Queens Place four queens. None may attack. Same start today. Play
- Picross A 5×5. Fill today’s picture from the clues. Play
- Sudoku A 4×4. Fill today’s clues. Same grid today. Play
- Mines 5×5, three mines. First click is safe. Same field today. Play
- Syll A word. Tap how many syllables. Same word today. Play
- Sum Two numbers flash. Tap the total. Same pair today. Play
- Next A sequence. Tap the next term. Same run today. Play
- Lens Hold to focus. Let go when today’s shape is sharp. Play
- Fuse One spark, two fuses. Tap the first to arrive. Same race today. Play
- Newton A cradle. Tap how many balls leave. Same lift today. Play
- Wink Two letters blink. Tap if the second was the target letter. Play
- Crowd Name the jammed centre letter. Crowding, not a count. Play
- Halt Tap every disc unless a stop bar covers it. Play
- Dual Two rules at once: colour on the left, shape on the right. Play
- Snarc Small numbers live left, large live right. Compatibility costs. Play
- Compat A mark on the left that means right. Spatial Stroop. Play
- Rsvp Words flash. Tap the animal that went by. Play
- Stream Letters race past. How many X marks were in the stream. Play
- Probe A flash, then a mark. The flash lies about the side. Play
- Gap A ring flickers. Tap where the missing slice sat. Play
- Change Two frames alternate. Tap what appeared. Not a spot-the-difference hunt. Play
- Load Hold two letters, hunt a shape, then tap the letters. Play
- Filter Marks of two colours. Count only the mint ones. Play
- Orient A flash. Tap the cell it came from after a beat. Play
- Feature Find the red square among red circles and blue squares. Play
- Bindx A colour and a shape flash apart. Tap the pair that was bound. Play
- Water A tilted glass. Tap the true water line. Piaget. Play
- Vanish Three lines recede. Tap the vanishing point. Play
- Shadow A sun and a block. Tap where the shadow falls. Play
- Faces A cube turns. Which face is now underneath. Play
- Short Two routes on the same map. Tap the shorter path. Play
- Atlas A blank map. Tap the named city. Drawn shapes, no tiles. Play
- Bear Three turns described. Which way is start from here. Play
- Reflect A billiard with one mirror wall. Tap the image of the pocket. Play
- Slope Four ramps. Tap the one the ball actually rolls down. Play
- Fit A hole. Tap the piece that seats without a gap. Play
- Pack Three boxes, one object. Tap the box it fits. Play
- Over Overlapping discs. How many discs in the pile. Play
- Depth Two marks on a perspective road. Which is nearer. Play
- Parallel Four pairs of lines. Tap the pair that is parallel. Play
- Median A triangle. Tap the median from the marked vertex. Play
- Knight A knight on today’s tour. Tap its next square. Play
- Slither Four loops. Tap the one closed path. Mini Slitherlink. Play
- Hashi Islands and bridges. Tap the map whose bridges match the numbers. Play
- Nurikabe A 5×5 wall-and-garden. Tap the valid wall. Play
- Binary Four 4×4 bit boards. Tap the valid Binairo. Play
- Futoshiki A 4×4 with one inequality. Tap the missing digit. Play
- Kakuro A mini sum-run. Tap the missing digit. Play
- Fleet A 5×5 fleet. Tap any cell of today’s ship. Play
- Atoms A ray exits. Tap the atom that bent it. Mini Black Box. Play
- Cross Lights that toggle a whole row and column. All off wins. Play
- Tents Trees and tents. Tap a legal tent cell beside a tree. Play
- Towers A 4×4 skyline clue. Tap how many towers you see. Play
- Abc Easy as ABC. Tap the letter that belongs on the edge. Play
- Magnets Plus and minus poles. Tap the polarity that belongs. Play
- Bones Tile today’s grid. Tap the bone that fits the gap. Play
- Link Numberlink. Tap the next cell on today’s path. Play
- Fillo Fillomino. Tap the size of today’s region. Play
- Stars Star Battle on a small board. Tap a legal star cell. Play
- Corral Draw a loop. Numbers are seen-cells. Tap the valid corral. Play
- Blend Two words. Tap the portmanteau they make. Play
- Spoon A spoonerism. Tap the original pair. Play
- Compound Two halves. Tap the whole word. Play
- Homo Tap the pair that sounds the same. Play
- Class Four words. Tap the one that names the category. Play
- Ladder One letter changes. Tap the middle rung. Play
- Hidden A letter grid. Tap the start of today’s hidden word. Play
- Rebus A picture-equation. Tap the phrase. Play
- Prefix Tap the prefix that makes all three words live. Play
- Suffix Tap the suffix that makes all three live. Play
- Syn Tap the closest synonym. Play
- Ant Tap the antonym. Play
- Plural Tap the correct irregular plural. Play
- Tense Tap the correct tense of today’s verb. Play
- Idiom A literal drawing. Tap the idiom. Play
- Proverb First half shown. Tap the rest. Play
- Acro Expand today’s acronym from four. Play
- Silent Tap the silent letter. Play
- Stress Tap the stressed syllable. Play
- Anag Two words. Tap if they are anagrams. Play
- Inside A long word. Tap the hidden shorter word. Play
- Times Two numbers. Tap the product from four. Play
- Percent What is today’s percent of today’s number. Play
- Frac Four fractions. Tap the largest. Play
- Ratio Simplify today’s ratio. Play
- Missing A sequence with a hole. Tap the missing term. Play
- Mean Five numbers. Tap the mean. Play
- Mid Tap the median of today’s five numbers. Play
- Bits Tap the bits that make today’s number. Play
- Roman A Roman numeral. Tap the value. Play
- Mod Remainder after today’s divide. Play
- Prime Tap the prime in the set. Play
- Factor How many factors does today’s number have. Play
- Power A power of two. Tap the exponent. Play
- Tally A messy scene of marks. How many. Not count-the-dots. Play
- Area An irregular poly made of unit squares. Tap the area. Play
- Peri A rectangle of unit edges. Tap the perimeter. Play
- Volume A stack of unit boxes. Tap the volume. Play
- Units Convert today’s length. Shown unit to asked unit. Play
- Prism A prism bends today’s beam. Tap where the ray hits. Play
- Magnet Hold to pull filings into today’s shape. Let go on the mark. Play
- Gapline A line of tiles with a gap. Tap where the missing one stands. Play
- Pulley Hold to hoist. Two weights, one line. Stop when they level. Play
- Spring Pull back. Let go so the mass stops on the mark. Play
- Buoy Hold to flood. Let go when the mark floats. Play
- Kite Steer a kite onto today’s loft. Tap the loft. Play
- Yoyo Hold to drop, release to climb. Sleep it on the line. Play
- Top One spin. Hold through today’s precession, let go upright. Play
- Marble Place one wall. The marble must reach the cup. Play
- Pin One plunger. Today’s pins. Tap the aim. Play
- Croquet One ball through today’s hoop. Tap the aim. Play
- Bowl One roll. Today’s oil pattern. Tap the aim. Play
- Dart Three darts, one board. Tap today’s treble. Play
- Pool One cue ball, one object, one pocket. Tap the aim. Play
- Coil Wind a coil. Let go when the field hits the mark. Play
- Chain A drawing, then a word. Tap what the last picture named. Play
- Samefive Five seeded questions. Tap today’s answer. Same set on any phone. Play
- Charade A pose on the page. Tap the word the actor is doing. Play
- Taboo A word and three banned words. Tap the allowed clue. Play
- Cats A letter and a category. Tap a word that fits both. Play
- Ghost Build a word. Tap the letter that completes a live English word. Play
- Wire A telephone drawing. Tap what it was meant to be. Play
- Spy One odd card. Find the spy. Play
- Alias Describe today’s word without saying it. Tap the word. Play
- Codenames One 4×4 grid, one clue. Tap a target word. Play
- Blank A sentence with a hole. Tap the fair fill. Play
- Winked Four faces. Tap who winked. Play
- Hands Left vs right on one phone. Tap the named hand. Play
- Coach One person sees the word. Tap yes if the guess matches. Play
- Vote Three answers, then the truth. Tap the true one. Play
- North A compass rose. Face today’s heading — tap that point. Play
- Shake Dice settle on today’s faces. Tap the named total. Play
- Flip A beat, then a flip. Tap if the phone would land face-down. Play
- Still Hold still to today’s mark. Score the worst axis — on glass. Play
- Orbit2 Close a loop around today’s point. Hold to the close. Play
- Tiltpath A longer roll through three rooms. Hold to the last door. Play
- Level2 Hold a frame square on two axes. Let go when both sit. Play
- Pan A long image. Tap when today’s detail sits in the frame. Play
- Zoom A slider, not a pinch. Stop on today’s scale. Play
- Gyro Draw a circle in the air — on glass, hold to close it. Play
- Pitch Two bars. Tap the higher pitch. Mute-safe — taller is higher. Play
- Loud Two bars that also read as volume. Tap the louder. Play
- Interval Two steps on a staff. Tap major or minor. Play
- Bpm A click shown as pulses. Tap the BPM from four. Play
- Timbre Same note, two waves. Tap sine or square. Play
- Restbeat A visible rest. Tap when the next beat should fall. Not Tempo. Play
- Contrast Stripes fade. Tap the patch you can still just read. Play
- Vernier Align two ticks to a hair. Tap the true match. Not Bisect. Play
- Motion Four fields. Tap the one that is drawn mid-move. Play
- Faster Two animations drawn as dash density. Tap the faster. Play
- Ishihara A plate of discs. Tap the number. Drawn, not a clinical plate. Play
- Temp Four whites. Tap the warm one. Play
- Gloss Four materials. Tap the glossiest. Play
- Grain Four patches. Tap the finest grain. Play
- Hue A wheel. Tap today’s named hue. Not Colour Match. Play
- Lead Four blocks of type. Tap the readable leading. Play
- Weight Tap the 500, not the 400 or the 700. Play
- Rag Tap the block with the honest rag. Play
- Optical Two letters at different sizes. Tap the pair that looks the same weight. Play
- Columns Snap today’s block to the column. Tap the column. Play
- Thirds A frame. Tap where the subject should sit. Play
- Crops Crop today’s silhouette to the named ratio. Not Frame. Play
- Hist Four histograms. Tap the one that matches the picture. Play
- Peak Hold to rack focus. Let go on the eyelashes. Play
- Neutral Four greys. Tap the neutral. Not Shade. Play
- Expose Hold to open the shutter. Let go on today’s EV. Play
- Grain2 Tap the ISO that matches the grain. Play
- Shutter A moving wheel. Tap the shutter that freezes it. Play
- Aperture Four depths. Tap the one that isolates the subject. Play
- Rule Four crops of the same scene. Tap the strongest. Play